I don’t see how this is useful for importing designs. Sketch turns all layers into bitmaps though and text layers are rendered as rectangles. To be more precise: it can import EPS files created by any other application.
![invision studio vs sketch vs adobe xd invision studio vs sketch vs adobe xd](https://i.imgur.com/5zY7ixi.png)
Sketch can import layers from Photoshop.It only ignores auto positioning of text layers inside components and the background visibility of components. The pages that it created for my Sketch screens literally like more than hundred times the size of the images, so I did not find it useful. It does preserve Photoshop layers though. UXPin imports Sketch and Photoshop, but only as flattened images.Outlines are turned into stretched shapes. Adobe XD imports Sketch files, but with some errors.Invision Studio imports Sketch files, but ignores positioning inside components, making it largely useless.When considering to migrate from one to another, it’s important to know how easy it is to open an existing design in the new tool.Ĭurrently it seems like everyone is trying to get designers to migrate from Sketch and Photoshop and never return (except the makers of Sketch, of course):
![invision studio vs sketch vs adobe xd invision studio vs sketch vs adobe xd](https://uxmisfit.com/wp-content/uploads/2018/10/invision_vs_xd_studio.jpg)
I’m in the process of comparing UI design tools: Sketch vs Figma vs Invision Studio vs Adobe XD. I designed products for new ventures and, among many other things, support my colleagues with selecting design and prototyping tools. At the time of writing I worked as an expert lead designer at BCG Digital Ventures.